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Match analysis

ChinaLeague Two

Shenzhen 2028 vs Guangdong Mingtu

Tipster previews, form, Elo ratings and the best odds for this League Two fixture.

Match Timeline

6'
X. Zhu⚽
Normal Goal → H. Yao
13'
Z. Huang🔄
Substitution 1 → Yongsu Huang
23'
W. Jiang⚽
Normal Goal → Luan Cheng
33'
E. Abdusemet🟨
Yellow Card
46'
E. Abdusemet🔄
Substitution 1 → Memet'tursun Merdan
47'
Yongsu Huang⚽
Normal Goal → Li Mingjie
53'
Yongsu Huang⚽
Normal Goal → Luan Cheng
57'
Li Ming🔄
Substitution 2 → Huang Guangliang
57'
Liu Ruicheng🔄
Substitution 3 → Chen Rijin
68'
Z. Shi🔄
Substitution 2 → P. Li
70'
T. Li🔄
Substitution 4 → Zhang Zhihao
71'
Chen Rijin🟨
Yellow Card
72'
Chen Rijin🟨
Yellow Card
72'
Chen Rijin🟥
Red Card
80'
H. Yao🟨
Yellow Card
86'
M. Cai🔄
Substitution 5 → Sun Chenxi
90'
W. Jiang🔄
Substitution 3 → L. Li
90'
Wang Ziyang🔄
Substitution 4 → Z. Chen

Form & key stats

Last 10 matches, all competitions

Shenzhen 2028

3W 3D 4L1.20 pts/game

Guangdong Mingtu

1W 2D 7L0.50 pts/game

Per game

Shenzhen 2028 at home vs Guangdong Mingtu away

Bold green marks the stronger number on each row. Both-teams-scored is shown without a side.

Elo ratings

Before the match · within League Two

Overall edge
+156Shenzhen 2028
Venue edge
+91Shenzhen 2028
Rating period
Match snapshot
Shenzhen 2028 versus Guangdong Mingtu: long term Elo, before the match
Shenzhen 2028HomeRatingGuangdong MingtuAway
Strength
1,533Overall1,378
1,528Match venue1,437
1,528At home1,444
1,536Away1,437
Attack & defence
1,477Attack1,404
1,545Defence1,465
1,495Home attack1,448
1,463Away attack1,423
1,542Home defence1,484
1,548Away defence1,482
Match profile
1,463Goal environment1,477
1,485Home goals1,498
1,478Away goals1,478
1,500Possession1,500
Specialist ratings
1,500Set-piece attack1,500
1,500Set-piece defence1,500
1,560Close games1,437
1,528Winning margin1,358

Match venue compares Shenzhen 2028 at home with Guangdong Mingtu away. Green marks the higher rating; a new team starts at 1500.

Match profile rows describe the game, not team strength: a higher goal environment means higher-scoring matches.

Starting lineups

Lineups are not available yet. They are usually confirmed about an hour before kick-off.