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Match analysis

ChinaLeague Two

Wuhan Three Towns II vs Guangdong Mingtu

Tipster previews, form, Elo ratings and the best odds for this League Two fixture.

Match Timeline

36'
Zhu Xinyu🟨
Yellow Card
64'
He Xinjie🔄
Substitution 1 → Yang Fan
64'
W. Haonan🔄
Substitution 2 → Y. Liu
64'
Sun Chenxi🔄
Substitution 1 → Gu Zhiwei
64'
Zhu Xinyu🔄
Substitution 2 → E. Abdusemet
74'
J. He🔄
Substitution 3 → Xin Hongjun
76'
Min Zixi🔄
Substitution 3 → He Jincheng
78'
M. Cai🟨
Yellow Card
79'
Ke Yifan🟨
Yellow Card
80'
Gu Zhiwei🟨
Yellow Card
80'
Ruan Jingwei🔄
Substitution 4 → Li Xingchen
80'
Ke Yifan🔄
Substitution 5 → Tan Jiaye
82'
Xin Hongjun🟨
Yellow Card
84'
He Jincheng🟨
Yellow Card
88'
Li Ming🔄
Substitution 4 → Ye Zimin
90+3'
Z. Xia🔄
Substitution 6 → Zhang Zhenyang
90+7'
W. Zhong⚽
Normal Goal → M. Cai

Form & key stats

Last 10 matches, all competitions

Wuhan Three Towns II

0W 6D 4L0.60 pts/game

Guangdong Mingtu

0W 5D 5L0.50 pts/game

Per game

Wuhan Three Towns II at home vs Guangdong Mingtu away

Bold green marks the stronger number on each row. Both-teams-scored is shown without a side.

Elo ratings

Before the match · within League Two

Overall edge
+36Wuhan Three Towns II
Venue edge
+31Wuhan Three Towns II
Rating period
Match snapshot
Wuhan Three Towns II versus Guangdong Mingtu: long term Elo, before the match
Wuhan Three Towns IIHomeRatingGuangdong MingtuAway
Strength
1,404Overall1,368
1,464Match venue1,433
1,464At home1,433
1,453Away1,433
Attack & defence
1,383Attack1,397
1,540Defence1,464
1,401Home attack1,435
1,446Away attack1,425
1,560Home defence1,490
1,516Away defence1,477
Match profile
1,415Goal environment1,472
1,435Home goals1,492
1,480Away goals1,480
1,500Possession1,500
Specialist ratings
1,500Set-piece attack1,500
1,500Set-piece defence1,500
1,427Close games1,429
1,398Winning margin1,348

Match venue compares Wuhan Three Towns II at home with Guangdong Mingtu away. Green marks the higher rating; a new team starts at 1500.

Match profile rows describe the game, not team strength: a higher goal environment means higher-scoring matches.

Starting lineups

Lineups are not available yet. They are usually confirmed about an hour before kick-off.