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Match analysis

ChinaLeague Two

Guangzhou Dandelion vs Wuhan Three Towns II

Tipster previews, form, Elo ratings and the best odds for this League Two fixture.

Match Timeline

16'
L. Jiang🟨
Yellow Card
32'
Dilyar Alamas⚽
Normal Goal → Fan Ruiwei
46'
Li Haoyu🔄
Substitution 1 → Xu Hong
47'
L. Jiang⚽
Normal Goal → Abdugheni Halit
52'
Z. Zhao⚽
Normal Goal → Abdugheni Halit
54'
L. Jiang⚽
Normal Goal → Xia Xiaoxi
60'
K. Gao🔄
Substitution 2 → M. Muhta
60'
Chen Weiqi🔄
Substitution 3 → J. Lu
64'
Murathan Ares🟨
Yellow Card
71'
L. Jiang🔄
Substitution 1 → Zhu Wenchuan
71'
Zhang Zhenyang🔄
Substitution 2 → Ruan Jingwei
73'
Murathan Ares🔄
Substitution 4 → R. Shohret
79'
Chen Yuhao🔄
Substitution 5 → Tian Xiangyu
83'
Ke Yifan🔄
Substitution 3 → Jiang Weilang
83'
Z. Zhao🔄
Substitution 4 → He Xinjie
88'
Xia Xiaoxi🔄
Substitution 5 → Y. Liu
89'
He Xinjie🟨
Yellow Card
90+2'
Jiang Weilang⚽
Normal Goal → Y. Liu

Form & key stats

Last 10 matches, all competitions

Guangzhou Dandelion

1W 3D 6L0.60 pts/game

Wuhan Three Towns II

2W 2D 6L0.80 pts/game

Per game

Guangzhou Dandelion at home vs Wuhan Three Towns II away

Bold green marks the stronger number on each row. Both-teams-scored is shown without a side.

Elo ratings

Before the match · within League Two

Overall edge
+33Guangzhou Dandelion
Venue edge
+47Guangzhou Dandelion
Rating period
Match snapshot
Guangzhou Dandelion versus Wuhan Three Towns II: long term Elo, before the match
Guangzhou DandelionHomeRatingWuhan Three Towns IIAway
Strength
1,426Overall1,393
1,494Match venue1,447
1,494At home1,445
1,464Away1,447
Attack & defence
1,414Attack1,366
1,517Defence1,547
1,479Home attack1,380
1,418Away attack1,433
1,520Home defence1,563
1,537Away defence1,525
Match profile
1,450Goal environment1,390
1,493Home goals1,420
1,457Away goals1,470
1,500Possession1,500
Specialist ratings
1,500Set-piece attack1,500
1,500Set-piece defence1,500
1,464Close games1,418
1,415Winning margin1,387

Match venue compares Guangzhou Dandelion at home with Wuhan Three Towns II away. Green marks the higher rating; a new team starts at 1500.

Match profile rows describe the game, not team strength: a higher goal environment means higher-scoring matches.

Starting lineups

Lineups are not available yet. They are usually confirmed about an hour before kick-off.