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Bold green marks the stronger number on each row. Both-teams-scored is shown without a side.
| BumamuruHome | Rating | Vital'OAway |
|---|---|---|
| Strength | ||
| 1,610 | Overall | 1,680 |
| 1,620 | Match venue | 1,649 |
| 1,620 | At home | 1,625 |
| 1,609 | Away | 1,649 |
| Attack & defence | ||
| 1,543 | Attack | 1,546 |
| 1,606 | Defence | 1,630 |
| 1,553 | Home attack | 1,569 |
| 1,528 | Away attack | 1,494 |
| 1,623 | Home defence | 1,587 |
| 1,597 | Away defence | 1,678 |
| Match profile | ||
| 1,525 | Goal environment | 1,397 |
| 1,540 | Home goals | 1,507 |
| 1,485 | Away goals | 1,390 |
| 1,500 | Possession | 1,500 |
| Specialist ratings | ||
| 1,500 | Set-piece attack | 1,500 |
| 1,500 | Set-piece defence | 1,500 |
| 1,533 | Close games | 1,608 |
| 1,628 | Winning margin | 1,700 |
Match venue compares Bumamuru at home with Vital'O away. Green marks the higher rating; a new team starts at 1500.
Match profile rows describe the game, not team strength: a higher goal environment means higher-scoring matches.
Lineups are not available yet. They are usually confirmed about an hour before kick-off.